Necromancer

TBA

Usable Weapons: Scythes [Sharp], Staffs [Blunt], Wands [???]

Minimum Stats:
HP: 7 (Growth Rank: OK)

MP: 12 (Growth Rank: Good)

ATK: 2 (Growth Rank: Good)

DEF: 1 (Growth Rank: Good)

M-ATK: 2 (Growth Rank: Bad-OK)

M-DEF: 2 (Growth Rank: Bad)

Maximum Stats:
HP: 35

MP: 54

ATK: 44

DEF: 43

M-ATK: 16

M-DEF: 16

Can promote to:
Lich (Dark) (Can now use Ice magic)

Reaper (Dark) (Can now wield Axes)

Death Knight (Dark) (Can now wield Swords but can no longer wield Staffs/Wands)

Learnable Moves/Skills:
The Darkness Within (Passive. The user can hold the darkness within him or her. Whenever he or she is darkified, instead of a 50% chance to attack his or her allies, it's a 25% chance instead) (Learned at START)

Reanimate [LV1] (Summons a Skeleton, Magical Skeleton or a Cackling Skeleton. Their stats will be listed shortly) (MP Cost: 4) (Learned at START)

Burst of Darkness (Deals 2-5 Dark DMG + M-ATK [- ENEMY M-DEF]) (MP Cost: 3) (Learned at LVL 2)

Strengthen Minion (Boosts a minion's ATK by 1-4 for 1-3 turns) (MP Cost: 6) (Learned at LVL 5)

Reinforce Minion (Boosts a minion's DEF by 1-4 for 1-3 turns) (MP Cost: 6) (Learned at LVL 5)

Reanimate [LVL 2] (Summons a Skeleton Warrior, Skeleton Mage or Skeleton Archer) (MP Cost: 10) (Learned at LVL 8)

Sacrifice Minion (Kills a minion to recover your health. The amount of health recovered is [at the moment] Minion's HP divided by 2) (MP Cost: 9) (Learned at LVL 12)

Known Necromancers:
U1 Randy (Depromoted back to Necromancer thanks to Mr. Pretzel's Nerf Ray)

Minion Stats:
[Note: Level of the minions is determined on what level the necromancer is]

Skeleton (Max LVL: 10)
HP: 5 (+2 each level up to 10) (Max: 23 HP)

MP: 0 (+0 each level up to level 10) (Max: 0 MP)

ATK: 2 (+1 each level, scales up to level 10) (Max: 12 ATK)

DEF: 0 (+0 each level until 5 then +1 up to level 10) (Max: 5 DEF)

M-ATK: 1 (+0 each level, scales up to level 10) (Max: 1 M-ATK)

M-DEF: 0 (+0 each level until 5 then +1 up to level 10) (Max: 5 M-DEF)

Equipped Weapon: Bone Sword (Deals 1-5 DMG)

Magical Skeleton (Max LVL: 10)
HP: 5 (+1 each level until 8 then +2 up to level 10) (Max: 17 HP)

MP: 6 (+2 each level up to 10) (Max: 26 MP)

ATK: 1 (+0 each level up to 10) (Max: 1 ATK)

DEF: 0 (+0 each level until 5 then +1 up to 10) (Max: 5 DEF)

M-ATK: 2 (+1 each level up to 10) (Max: 12 M-ATK)

M-DEF: 0 (+0 each level until 5 then +1 up to 10) (Max: 5 M-DEF)

Equipped Weapon: Flame Wand (Deals 1-3 Fire DMG)

Cackling Skeleton
HP: 8

MP: 8

ATK: 3

DEF: 0

M-ATK: 2

M-DEF:1

Equipped Weapon: ???