Swordsman

Good with swords [obviously]. Swordsmen are almost always found in every single army possible. They're not GOOD at anything but they are not BAD at anything either.

Usable Weapons: Swords [Sharp]

Basic Attack: [Swords] They swing their swords at the enemy/They stab or lunge at the enemy/They slash the enemy.

Minimum Stats:
HP: 10 (Growth Rank: OK-Good)

MP: 5 (Growth Rank: OK)

ATK: 3 (Growth Rank: Good)

DEF: 2 (Growth Rank: OK-Good)

M-ATK: 1 (Growth Rank: Bad)

M-DEF: 1 (Growth Rank: Bad-OK)

Maximum Stats:
HP: 38

MP: 33

ATK: 45

DEF: 30

M-ATK: 15

M-DEF: 15

Can promote to:
Paladin (Light)

Knight (No Element. Can now wield Spears/Lances, Axes and Maces)

Athánatoi (No Element. Can now wield Spears/Lances.)

Learnable Moves/Skills:
Double Slash (The user attacks twice) (Learned at LVL 3) (MP Cost: 3)

Battle Cry (+5 ATK for the next turn) (Learned at LVL 6) (MP Cost: 5)

Flame Slash (Deals Fire DMG instead of the element of the weapon’s/move’s) (Learned at LVL 8) (MP Cost: 4)

Sharpened Blade (Passive. Deals 5 more DMG) (Learned at LVL 10)

Wound (Deals weapon’s DMG and causes the enemy to bleed) (Learned at LVL 13) (MP Cost: WIP)

Power Strike (Deals 5-10 DMG + ATK [- ENEMY DEF]) (Learned at LVL 15) (MP Cost: WIP)